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Monopolize the Meeting · Special Edition Expansion · First Printing

Tradeshows:
The Floor

Where the demos are pre-recorded, the pricing is custom, and the cocktail hour starts at six.

10 CARDS 1 NEW RESOURCE: BOOTH SPACE 4 FLOOR ENVIRONMENTS FOLLOW-UP EMAILS NEVER SENT
— About This Expansion —

The base set documents the office. This documents the floor.

The convention circuit is its own ecosystem — a place where spectacle substitutes for substance, where vendor credibility is measured in booth square footage, and where the Business Analyst eats a sad sandwich from the convention center while watching his findings get rebranded by a flock of Parrots.

Tradeshows introduces Booth Space as a new resource, a dedicated convention floor environment, and cards that can only be summoned there. Bigger booth. More impressive cards. Completely unclear ROI.

New Resource Mechanic
Booth Space
A resource representing literal square footage on the convention floor. More Booth Space enables more impressive Tradeshow cards. Booth Space costs real Bandwidth to acquire. ROI is always unclear.

Players begin with 0 Booth Space. It must be purchased during Main Phase using the Convention Floor field spell.
1 Booth Space = 200 Bandwidth
Maximum Booth Space: 20
Unused at end of duel: Counts for nothing.
— Expansion Card Gallery · TSF —

Cards of the Floor

Summonable only on the convention floor. All flavor text is testimony.

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— Convention Floor Environments —

Where the Action (Doesn't) Happen

The Main Floor
The primary convention environment. Enables Booth Space purchases. Tradeshow cards may only be summoned here. Noise level prevents Documentation Checks from being heard clearly — all verification effects require one additional turn to resolve.
The VIP Lounge
Accessible only to holders of the All Access Badge of Unearned Privilege. All Bandwidth costs reduced by 30%. All deals made here are assumed to have happened even without documentation. Cannot be entered by any card with ATK below 2000.
The Keynote Hall
During the Keynote Hall environment, all players must face forward. The active Thought Leader Tier™ card's effects are doubled. All other cards' effects are halved. Duration: exactly as long as it needs to be, which is longer than scheduled.
The Breakout Room
Twelve chairs. Forty registrants. When this environment activates, randomly select 28 players who cannot participate this turn. The remaining twelve draw one card. Somehow this is considered a success.
— Thought Leader Tier™ Feature Card —

Senior
Engineer

Always a Tradeshow card. The convention floor is her natural habitat — the place where platform knowledge is currency, certifications are ammunition, and the only thing standing between functional architecture and a vendor-led disaster is one person with a laptop and thirty-seven credentials.

Thought Leader Tier™. Exclusively available in the Tradeshows special edition. Not obtainable in the base set. It was earned.

Senior Engineer
[ BEAST-TAMER / EFFECT ]THOUGHT LEADER TIER™
Once per turn: Banish one Certification card from your graveyard; negate an opponent's effect unless they can provide verifiable documentation. On the convention floor: This card cannot be negated by any card that lacks documented proof of concept. When facing The Legacy System: May attempt to read source code once per duel — flip a coin. Heads: gain 500 ATK. Tails: lose 800 Bandwidth and skip next turn.
"She's been on this floor longer than the floor has existed."
TSF-010 · 1st PTG ATK 2300 / DEF 2000